flight simulator simulator
speech-to-text notes app dump, the moment of inspiration:
The idea I had is to make a flight simulator simulator. So in other words, the user or the player controls a person playing flight simulator. And the controls have to be, like, really low level, like, controlling where the arms and fingers move, which is a very clunky and hard thing to do with keyboard and mouse, and that's kind of the point. Uh, like, you really just control the person's movements and nothing in the simulator itself. But if the person hits, like, the correct buttons, then, of course, the simulator works.
I think in terms of the graphics, uh, well, for one, this is one hundred percent you have to be in the point of point of view of the person. So you're sitting down at the desk of the computer in front of you, you have your arms and your keyboard and mouse. I think in terms of, like, aesthetics and graphics, we can take a lot from the passenger sim. So, like, the assets of the persons, of the people, we can take the three d model of a person and just put the camera in a point of view. We have a lot of, like... basically, I wanna carry over the exact same style, uh, like, the same visual identity to the point where it might make sense to actually put this repo inside of a... or put this project in the same repository as that, um, just for sharing the assets and, like, the same, you know, visual design style. But that's basically the idea. I wanna start by making a note of it, uh, unpublished for now on my website and then think of putting this into action.